I guess since they have been cleared out on the west and east coasts.So that just leaves Central America, and theennnn we will can finally wash our hands of their filth.They were a huge part of FO2 and FO3, it's time for them to take a break and let newer factions like Caesar's Legion step in for awhile.
It doesn't have any of the bulk or intimidating presence the FO2 armor exuded.
It can also be acquired by completing an unmarked quest which requires checking up on Ranger Station Charlie and telling him what happened there.
This perk grants the ability to do a special attack by moving backwards and doing a power attack.
It makes perfect sense to me that the Enclave would have contingency plans and different cells popping up over various parts of the country, like their attempts to claim the capital.
That being said, I'm not upset they're not really in New Vegas.
6) Possess 30 Speech, Kamikaze, 70 in any attack skill (Guns, Explosives, Unarmed, Melee, Energy Weapons), and all kill-related challenge perks (Lord Death, Abominable, Bug Stomper, Animal Control, Mutant Massacrer, and Machine Head.)7) Possess 30 Speech, have your karma hit Evil or Very Evil, at least 6 Stength and at least 7 Endurance When this mod is installed the Terrifying Presence perk is only available by completing one of these sets of conditions, it is no longer selectable upon level-up.